

Redraw - 1-redraw immediately (slower), 0-does not redraw (faster)įor all previous syntaxes the screen will be redrawnģ. That refer to currently visited object by !!NN998. Add Experience blessing now works properly (add, not set).ĩ. flag1000 must set to AI/gamer state correctly for HL and TM trigger.Ĩ. It checks now for building not changing a set ofħ. Monster's statistic was not saved and reset properly if changedīy !!MA receiver. If ERM script tried to redraw a map at start up, the game might crash.ĥ. Disabled object might become accessible if it had a triggerĪnd one of its receiver allowed to a hero to gain a next level.Ĥ. all commands allow also to get and check values.ģ. Sphinx answer checking bug fixed (you might answer only first letter).Ħ.

WoG may crash at map load if you customize a Horo's portraitĥ. Of another hero it was not tracked and GR works not properly then.Ĥ. If you changed any army of a hero to a God's Representative (GR) "No diplomacy" curse makes monsters to be savage.ģ. Sphinx takes now 1280 movement points and blessing bonuses are weakened.Ģ. All previous stories (ER, AB and SoD) are behind and you have to make only last step to leave Erathia and come to new world in Heroes IV. This is a logical sequel from Heroes III world to Heroes IV. This is the In the Wake of Gods (WoG) modifications for the Heroes of Might and Magic III shadow of Death game. Heroes of Might and Magic III: In the Wake of Gods v3.53
